Smedge is completely compatible with any plug-in renderers for Maya, including Arnold for Maya. If it's doesn't work with Smedge 2016, we'll not buy it. I suppose it means that our render farm machines all need to have Maya 2017 installed for Smedge 2016 to render properly with the Arnold renderer.Īm I right? It's very important for us to be able to render with Arnold. ''The Arnold functionality included with Maya 2017 can only be used within the Maya application, and cannot be not used to render your projects in the background or on a render farm'' On your site, we can read that Smedge 2016 is compatible with Arnold for Maya.īut on the Autodesk website, I read that: ![]() We're using Smedge 2010 for now but we'll switch eventually to Smedge 2016, but I have a very important question before. ![]() We're planning to switch to Maya 2017 in a couple of months where I work. Anyone can view the forums, but you need to log in in order to post messages.
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